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Report: Devs Worked Nights And Weekends To Rush Modern Warfare III Out

Activision maintains the Call of Duty sequel was never meant to be just an expansion

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Ghost and Captain Price are tired of all the crunch.
Image: Activision

Call of Duty: Modern Warfare III’s single-player campaign was panned by critics when it released early on November 2. Reviewers hit it with low scores and said it felt short, rushed, and incomplete. Now Bloomberg reports that the game was rushed out in half the time of a normal Call of Duty sequel, with devs working nights and weekends to meet Activision’s annualized sales goals.

According to Bloomberg, the game was originally pitched to Sledgehammer developers as an expansion to Modern Warfare II that would focus on missions based in Mexico instead of the series’ normal globetrotting set-pieces. In the summer of 2022, however, Activision executives apparently rebooted the project as a full-fledged sequel about the Modern Warfare II villain Vladimir Makarov. The company needed to fill the gap left by an apparent delay of Treyarch’s next Call of Duty game, and reportedly decided against simply taking a year off from the blockbuster’s annual release schedule.

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Read More: Modern Warfare III’s Campaign Mostly Sucks
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A spokesperson for Activision denied this, however. Sledgehammer Games studio head Aaron Halon told Bloomberg in an interview that the developers who thought Modern Warfare III had originally been planned as an expansion were simply confused because it was a “new type of direct sequel,” despite the PlayStation 5 version of the game appearing as DLC on the trophies menu and asking some players to insert the Modern Warfare II disc.

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But more than a dozen current and former Call of Duty developers told Bloomberg that Halon’s take “conflicted” with what they were initially told. Some of them also seemingly worked nights and weekends to try and get Modern Warfare III out on time, despite the game only having half the development time of a normal Call of Duty sequel. “They felt betrayed by the company because they were promised they wouldn’t have to go through another shortened timeline after the release of their previous game, Call of Duty: Vanguard, which was made under a similarly constrained development cycle,” Bloomberg reports.

Call of Duty has made billions for Activision, but the series has a long and increasingly-well-documented track record of burning out its developers. One of the big questions facing the franchise now that Microsoft owns it (after recently closing its $69 billion acquisition of Activision Blizzard) is whether it will continue the seemingly unsustainable development cycles or let the blockbuster take a year off for the first time in decades.

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Update 11/10/2023 9:10 a.m. ET: Halon tweeted a much longer message about Modern Warfare III’s development via the Sledgehammer Games account. “We have worked hard to deliver on this vision which has been years in the making,” he wrote. “Anything said to the contrary is simply not true—this is our game and we cannot wait to play it online with all of you.”

A spokesperson for Activision declined to adddress claims that developers crunched to gether the game out in under two years. Here’s Halon’s full statement:

We’re incredibly proud of Modern Warfare III – both the full game experience at launch and the upcoming year of content we have planned for the community. On behalf of the extremely talented team across Sledgehammer Games and our partner studios with whom we’ve collaborated on development, this has been a labor of love to lead the first ever back-to-back sequel in Call of Duty. We cannot wait to see our community’s reaction to all that the entire game has to offer, across Campaign, Multiplayer and Zombies. From the start of development, we have all been laser focused on creating the next groundbreaking Call of Duty game. Long before we wrapped up our previous game, we heard loud and clear from fans about the desire to stay and play together for longer within the same series. And that’s what we’ve delivered – the first true sequel in franchise history. It is also why we added features like Carry Forward for the first time to honor the investment our players have made in the Modern Warfare series. We’re proud to be the team to lead the way on Modern Warfare III. We have worked hard to deliver on this vision which has been years in the making. Anything said to the contrary is simply not true – this is our game and we cannot wait to play it online with all of you.